Activity 1: Gaming Story
In this first activity, club members learn about the scope and procedures of the club, then create a gaming story in Scratch.
Activity 2: Racing Game
During this club, members create a two-player racing game in which players control movement with the keyboard.
Activity 3: Maze Game
In this activity, club members create a game in which the player guides a sprite through a maze.
Activity 4: Platform Game
In this activity, club members create and learn about platform games. Club members program a player sprite to move and jump across platforms when the arrow keys are pressed. In order to win, the player sprite must make it across all the platforms and touch another sprite.
Activity 5: Escape Game
In this activity, club members create an escape game in which a player must avoid other sprites that move randomly. Users increase their score by avoiding these sprites.
Activity 6: Launcher Game
In this activity, club members create a launcher game using key press events, clones, and variables. In this game, a player must launch and navigate a sprite across a screen of bouncing enemies.
Activity 7: Quest Game
In this activity, club members learn how to use storytelling in video game design while building an RPG style Quest Game.
Activity 8: Cave Surfing Game
In Activity 8 of CS First Game Design, club members create a game with a side scrolling background (similar to the popular game Flappy Bird). In this game, the player sprite moves up and down to avoid obstacles. This club ends with certificate distribution and a closing reflective discussion.