In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Some fun examples of Easter eggs include searching for “do a barrel roll” on Google... or doing a Google image search for “Atari breakout.”
To start, choose a sprite. Click events, and drag out an event for your Easter egg. This example will use “when this sprite is clicked,” but you might choose a key press or something else. Then, all that’s left is to code it.
Try saying a message like, “Hey! You shouldn’t have done that!”
Then, put a few different “change effect” and “motion” blocks into a forever loop.
Try out different things until you come up with a fun Easter egg that will add a little mystery and excitement to your story.
Once you’ve done these steps, you should have your very own hidden Easter egg. Show your program to friends, and see if they can find the Easter egg you hid in your story!