Skip to content
3. Making Decisions
  • 1. Introduction to Interactive Stories
  • 2. Questions and Answers
  • 3. Making Decisions
  • 4. Telling The Story
  • 5. Add-Ons
  • 6. Reflection
  • 7. Wrap-up: Interactive Storytelling
  • 8. Wrap-up: Share Your Project
  • 9. Wrap-up: Show Your Project
arrow_backward Back Next arrow_forward
Instructions
  1. Create the condition the program will base its decision on.
  2. Go to one backdrop if the user answers "yes."
  3. Go to a different backdrop if user doesn't answer "yes."
  4. Program the story to always start with the brick wall backdrop.