In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
In this add-on you’ll insert a highlight reel into your post-game interview, just like the ones you see after watching your favorite sports team play. Highlight reels are a sweet way to watch the high points of an athlete’s or team’s performance.
The video will give you some ideas for highlights you could show. Then, use your creativity to make the athlete do some sweet moves. For starters, the interviewer needs to hide while the athlete reenacts the game-winning moves. Choose an event that will make this happen, like a keypress event. Under that event, make the interviewer hide for a few seconds, then show after the highlights finish. The athlete should start performing with the same event. Under the event, use blocks from “motion,” “looks,” and “control” to make the athlete move around and show off signature moves.
Consider adding an opponent sprite that starts moving with the same event block. Make the new sprite “show” when the keypress event happens, then “hide” after the highlight sequence is finished, which is the opposite of what the interviewer sprite does.
Finally, reset your athlete sprite to go back to its original interview spot with a “go to” block. Have fun programming a cool highlight reel.
Here’s the gameplan: Use at least two of the same “event” block.
With one, make the interviewer hide, wait, and show.
With the other, start the athlete’s performance. Consider adding an opponent sprite that shows, moves, then hides with the same event.