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6. Add-Ons

Choose an Add-On
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Celebration
Program a celebration for when the batter achieves a perfect batting average.
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Over the Plate
Make the baseball look more realistic as it approaches or moves away from the plate.
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High Score
Tell the batter if it has beaten the best batting average so far.
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Out of this Ballpark
Program the sound of a cheering crowd.
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In the Big Leagues
Make the pitcher tell a story before the game starts.
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Going through the Motions
Animate the pitcher so it looks like he or she is moving.
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  • 1. Introduction to Variables
  • 2. Throw the Baseball
  • 3. In the Strikezone
  • 4. What's the Count
  • 5. Baseball Average Calculator
  • 6. Add-Ons
  • 7. Reflection
  • 8. Wrap-up: Batter Up
  • 9. Wrap-up: Share Your Project
  • 10. Wrap-up: Show Your Project
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Transcript

Great job completing your core project. If you haven't finished yet, go back and complete the steps in the previous videos. Now it's time to add some cool stuff to your project.

Here are your add-ons for this activity: Program a fun reaction to a perfect batting average in “Celebration.” In “Over the Plate,” make the baseball look more realistic depending whether it is approaching or moving away from you.

In “High Score,” the batter will learn if it has beaten the best batting average so far. In “Out of this Ballpark,” program the sound of a cheering crowd. The add-on “In the Big Leagues,” lets the pitcher tell a story before the game starts. Animate the pitcher so it looks like he or she is moving in “Going Through the Motions.” Enjoy creating and coding with these add-on videos, and try doing something to challenge yourself! Have fun.

Instructions
  1. Choose an add-on and click "Watch" to learn how to customize your project.
  2. When you finish, come back to the add-ons screen, and try another add-on!