In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
In this add-on, you will program music that will play when the flag is clicked.
Many profile pages are customized with music!
It allows people to share their favorite songs or music that they like.
To start, click the music sprite, then click the looks menu and the show block.
Click the costumes tab to see the three costumes in the music sprite.
This example will use the drum costume, but you can use any costume you'd like.
You can move the music sprite to a different spot on the stage.
Next, click on the sounds tab on your project, then on "choose new sound from library."
You will find many different sounds there that you can use in your program.
There are different categories of sounds.
Click on the "Music Loops" category on the left to see different music loops, or short sections of music tracks.
These loops are longer than other sounds.
Press the "play" button on each sound to hear it.
When you find a song you like, click on it, then click "OK."
You can now add the new song to your project.
To do that, click on the scripts tab, click on the sound menu, and drag a "play sound until done" block into the script editor.
The "play sound" block plays a specific sound without pausing the rest of the code.
This block is mostly used for quick sound effects.
The "play sound until done" block, on the other hand, pauses the rest of the code until the sound has finished playing.
For this example, using a "play sound until done" block will prevent your music from being cut short.
To make this code start when a user clicks the flag, add a "when flag clicked" event to the top of this code stack.
Click the flag to test your code.
The music plays!
Now, it’s your turn.
Show the music sprite and select a costume.
Add a "play sound until done" block under a "when flag clicked" event, so the music will play when the flag is clicked.
As an added challenge, make your music play forever using a "forever loop" from the control menu, and code your music to play when the sprite is clicked instead of when the flag is clicked.