6. Conclude the Story
Now that you have introduced a problem into your story, you are ready to resolve it.
In this video, you will continue to build out your story and draw it toward a conclusion.
Check out how The Amazing World of Gumball’s writers chose to end their story.
[screaming] [fainting] [TV announcer] In other news, the town of Elmore has recently been suffering from some satellite broadcast issues.
[TV announcer] We assure you we are working on the problem, so please bear with us while we try to...
Wait then why is it affecting...
Are you thinking what I'm thinking?
If what happens on TV happens to us, does it mean that we're on...
So we all got home, and everything was fine.
You two made up.
We're all safe.
And all's well that ends well.
[laughing] End your story in any way you would like.
Use dialogue, scene changes, and new characters to create a conclusion.
Maybe a new character enters the scene who can help.
Perhaps the characters transition to a new setting where all their problems are solved.
It is your story, and you get to choose how it ends.
For more ideas, check out the add-on videos on this page.
They describe different features you can add to your program.
Now it’s your turn: Draw your story toward a conclusion using dialogue, scene changes, or new characters.