In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Many games play music in the background to set the mood and make the game more entertaining.
Yours can, too! While you can program music to play for a specific sprite, it’s usually a good idea to program the music on the stage. To do this, click on the stage. The music should start when the green flag is clicked, and keep playing forever. Scratch comes with a lot of sounds that sound good when they’re played over and over. These types of sounds are called “music loops.”
To choose a music loop for your project, click on the sound tab, “add sound from library,” then the Music Loops Menu. Test sounds by pressing the play button, so you can find the sound that works best for your program.
You’ve now added a music loop to your program, but you still need to program it to play.
Click on sound, and find the “play sound” blocks.
Adding “play sound” to your block stack will tell the computer to move on to the next instruction in the stack after it starts to play a sound. That means your sound can be interrupted by other sounds, and won’t work well when repeated because it never finishes playing.
Instead, add a “play sound until done” block inside a forever loop. This now reads: You can now test it to make sure your code does what you want.
Great! The music loop is playing in the background forever.