In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
This video will show you how to edit the way your sprite looks.
Click on the “costumes” tab.
You’ll see the sprite inside a paint editor.
You’ll edit the sprite using these tools.
Use the “select” tool, and click on the sprite.
You’ll know that you’ve selected the sprite when you see a box around it.
With the sprite selected, you can move it by clicking and dragging, rotate it by dragging the circle at the top, or change its size by dragging the squares on the corners and sides.
If you make a mistake while editing the sprite, that’s okay!
Computer scientists make mistakes all the time, and they use those mistakes to learn what they should do differently next time.
Use the “undo” button to undo your last action.
Then, try again until you have something you like.
Now you can move, rotate, and resize your sprite.
But, you might want to change only one part of a sprite.
To make that happen, select the sprite, then click the “ungroup” button.
The sprite now splits into many parts that you can move, rotate, or resize individually.
Move the arms and legs a tiny bit to create your first animation frame.
There is one more drawing tool to try: the “reshape” tool.
Use this tool to edit points and lines.
Now it’s your turn!
Edit the sprite.