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arrow_back Welcome to My Project

Choose an Add-On
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Welcome to My Project
Program a sprite to introduce your project.
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Color Selector
Enable the user to pick the color of the pattern.
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Alternating Patterns (Challenge)
Create a unique alternating pattern.
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Soundtrack (Challenge)
Add background music to your project.
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New Fabrics
Add more fabrics to your pattern maker.
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Title Sprite
Add a title slide to your project.
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  • 1. Activity 7 Survey
  • 2. Introduction To Procedures
  • 3. Print Your Pattern
  • 4. Reset the Project for Another Print
  • 5. Pattern Explorer
  • 6. Add-Ons
  • 7. Reflection
  • 8. Wrap-up: Pattern Maker
  • 9. Wrap-up: Share Your Project
  • 10. Wrap-up: Show Your Project
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Transcript

In this add-on, you will program a sprite to greet the user and to tell them about your project.

To get started, click the "choose sprite from library" icon, select the sprite you want to introduce your project, then click OK. This example uses Khalid.

Next, add a "say" block. To greet the user with their username, use a "join" block. First, drag a "join" block from into the "say" block. Next, enter a greeting in the first value spot on the “join” block, and leave a space after it. This example uses "Hey." Next, choose a "username" block from the sensing menu, and place it in the second value space.

Now, click the code to test it. If your greeting and the username run together, add a space after the greeting.

Next, add more "say" blocks to make the sprite say more information about your project. What would you like people to know about your project? You can make the sprite say whatever you want.

Finally, add a "when flag clicked" event to the top of the code stack.

Now, it's your turn: Add a sprite.

Code this new sprite to greet the user and tell the user about your project when the flag is clicked.

Instructions
  1. Choose an Add-On, and click "watch" to learn how to build it.
  2. Once you finish one Add-On, try another one below the video!