In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Hey and welcome to Day 2 of CS First Fashion and Design! Today you will create a fashion show while you learn about an important computer science concept called loops. A “loop,” or iteration, repeats a set of instructions over and over. In Scratch, “repeat” and “forever” blocks are types of loops. Any blocks you place inside a loop will repeat a specified number of times or forever. Check out this example of a loop in computer science.
iLuminate lights are attached to dancers’ costumes and controlled wirelessly to match the music and choreography. In the video, the lights on the costumes flash to match the music and the movements of the dancers. Computer code controls the lights using loops. Today, you will use loops to create a fashion walk project. In this project, the user will be able to click on a sprite and pick a favorite costume.
Check out these fun starter projects that you’ll use to begin this activity. The videos you’ll watch as you build this project use this starter, but you’ll build in the one you choose now.
To save this starter project to your account, click remix, and enter the sign-in information from your club pass. Take a moment now to make sure you are signed in to the cs-first website using the username and password from your passport. If you are *not* signed in, you won’t receive a digital badge for completing this activity, so be sure to sign in! Now, it's your turn: Choose a Fashion Walk Starter Project Scratch in a new tab.
Sign In with your username and password from your club pass.
Once you’ve done that, come back to this page on the CS First tab, and click the green Next arrow to move on to the next video.