In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Congratulations on coding your first program in CS First Art! Today, you began an amazing journey in computer science, but that was just the start. Next club, you’ll build an animation and learn about a computer science concept: loops.
While you’re waiting for your clubmates to finish the wrap-up, take a moment to write a shout-out on your sticky note. You can write a shout-out to anyone to give them some props.
For example, write a shout-out to your Guru for helping you, or to your neighbor for adding something amazing to their project. After writing your shout-out, follow your Guru’s instructions on how to post it to the G+ community board.
Before you leave today’s club, be sure to share your project with the Scratch community.
Write a description, and add some project tags like “art.”
Just because club is over for today doesn’t mean the fun has to end. You can use the sign-in information from your club passport to access your projects from any computer that has an internet connection. Just go to scratch.mit.edu and sign in.
Your projects will be saved under the “my stuff” menu.
Until next time, have fun creating and coding!