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Choose an Add-On
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Transitions
Add transition effects to your studio logo.
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Spiral Effect
Make the logo spin into the screen.
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Text Shadow
Add a shadow effect to the text.
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Climax
Make something surprising happen.
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Stinger
Create your own introduction sound.
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Studio Mascot
Animate a sprite as part of your logo.
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  • 1. Studio Logo Introduction
  • 2. Design Studio Logo
  • 3. Combine the Sprites
  • 4. Clone Actions
  • 5. Portable Logo
  • 6. Add-Ons
  • 7. Reflection
  • 8. Wrap-up: Studio Logo
  • 9. Wrap-up: Share Your Project
  • 10. Wrap-up: Show Your Project
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Transcript

In this add-on, you will create a stinger for your project.

A Stinger is a very short piece of music that begins and ends within a few seconds.

Stingers are used to introduce, link, or end pieces of a media production.You will use a stinger as background music for your studio logo.

Start by adding a sound to your library.

This example chooses a sound from the music loop, but you can use sound effects as well.

Click OK.

In the sounds tab, use the sound editor to modify your song.

If you chose a music loop, shorten it to match the same amount of time that your studio logo appears on screen.

See how long each clip is underneath the sound name.

Find a section of music that you like in the editor, and delete the other parts.

Scratch also has some effects that you can add.

You can make it fade in and out, add silence, or even reverse the music.

You can also copy and paste sounds and link them together.

Tinker with the editor to find out what you can make.

If you have a microphone handy, you could even record your own sound!

When you have a sound that you like, add a “play sound” block to your project under the “when flag clicked” block.

When you test the project, your music stinger will play with your studio logo!

Now, it’s your turn!

Customize a stinger to add to the project.

Program the sound to play when your studio logo begins.

Instructions
  1. Watch the video to preview the add-ons.
  2. Choose an add-on, and click "watch" to learn how to build it.
  3. After you finish, come back to this page and try another one!