In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Computer scientists help push the limit of what animations are and what they can do.
In “Windy Day,” an animated short by Motorola, artists mixed animation with augmented reality.
To watch the film, users move their mobile device to follow the red hat blowing in the wind.
In doing so, the users could interact with the film.
Mobile devices, combined with headsets like Google Cardboard, can also create virtual realities where users can explore full virtual worlds.
That's pretty cool!
Augmented and virtual reality is made possible with computer science.
Computer scientists program the mobile device to act like a window into the virtual world.
When the user moves the device to the left, it broadcasts a message that tells the the film to also move to the left.
When the user looks right, the film also goes right.
This technology, and the coding behind it, opens up new ways to interact with media.
You can access your projects outside of this club.
Just go to scratch.mit.edu, and sign in.
Your projects will be saved under the “my stuff” menu.
Computer scientists support and learn from each other.
Once this video finishes playing, post a shout-out to a fellow club member on the G+ board.
Grab a sticky note and write some words of encouragement, like “Thanks for your help, Ismael” or “I really liked your project, Remi!”
See you next time!