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3. Finish Your Storyboard

Transcript

In this video, you'll program the last three panels of your storyboard.

To start, broadcast a message to tell the second animation to start.

Add a “broadcast” block to the bottom of the code stack.

Create a new message, and call it “second panel.”

Then, build the next animation in the second panel.

For the rising action panel, duplicate your main sprite.

Delete the code in the sprite.

Pull out a “when I receive” block to start the block stack.

In a story, the action rises until the tension or problem is resolved at the story’s climax.

In your second panel, make the tension or the conflict that you set up in the first panel become more intense.

Set the sprite’s starting location, then make the character say something or perform an action.

One way to increase the action and conflict in a story is to add another character.

To do that, add a new sprite.

To flip the direction a character faces, select the costumes tab and click the "flip left-right" button.

To start programming the new sprite, drag out a “when I receive second panel” block.

To sequence a conversation between different sprites, use “wait” blocks.

“Hide” and “show” blocks make the second sprite appear and disappear at the right times in your story.

Choose your own way to build this animation and tell your story.

Just be sure to introduce a problem or situation that will get resolved by the fourth panel.

When you complete the second animation, test it by clicking the flag.

The first animation should run, then the second should run.

Great!

At the end of the second animation, add another “broadcast” block, and name the message “third panel.”

In your story’s third animation, show how the problem is resolved.

Duplicate your character again, delete the code in the new sprite, and add a “when I receive” block.

Select “third panel” from the dropdown.

Be creative in how the sprites solve the problem.

Test your code often.

Your animation might not sequence perfectly at first.

Be persistent and deal with bugs in your code as they arise.

When you are ready to create the fourth panel, add another “broadcast” block with the message “Fourth panel.”

In the final panel, conclude your story.

By the end of this project, you should have 4 panels that broadcast in sequence.

Continue to experiment with blocks in Scratch.

You might be surprised by what you can make.

Find creative ways to build your storyboard!

When you finish, click “share” so other users can see your project.

Also, go to the project page and give the project a creative title and description.

Now it’s your turn.

Create the last three panels of the storyboard.

Use each panel as a part of your story, including the rising action, falling action and conclusion.

End each scene with a “broadcast” block, and start the next scene with a “when I receive” block.

“Share” your project.

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Instructions
  • Create the story for the last 3 panels of your storyboard.
  • Use each panel as part of your story, including rising action, falling action, and a conclusion.
  • End each scene with a "broadcast" block and start the next scene with a "when I receive" block.